— Behind the scenes

How we make your film.

Our team brings 15+ years of traditional animation experience from feature films, kids' television and AAA games. We pair that craft with a hybrid workflow: artists still model and animate every toy in professional 3D software, then the final picture is rendered in Unreal Engine or with AI rendering (such as Seedance 2.5), whichever suits the project and budget.

The result is a film made faster and for less than a traditional studio, without giving up quality: your toy stays exactly on-model in every frame, because every shot is built and approved in 3D first.

— Start here

— 3D product models

Each product is built from separate, correctly scaled parts in Blender, animated in Maya and lit and rendered in Unreal Engine. The same route takes your product from CAD, 3D files or photos to a finished film.

See every working session →

— The four stages

What happens to your toy.

  1. 01

    Build it in 3D

    Your toy is modelled from whatever you send: CAD, 3D files in any format (FBX, Blender, Maya) or just product photos, true to its real shape, colours and size.

    Blender
  2. 02

    Make it move

    We animate exactly what the toy really does and lock the camera and timing in a rough 3D draft you approve.

    Maya
  3. 03

    Render the final picture

    The approved animation is lit and rendered in Unreal Engine, or rendered with AI using the best model for the job, such as Seedance 2.5. We choose the route that suits each project and budget.

    Unreal Engine AI · Seedance 2.5
  4. 04

    Edit and deliver

    Music, sound, titles and your logo, cut for every place it will run: Amazon, TikTok, YouTube or the Toy Fair booth.

    Premiere Pro · After Effects

— From the studio desk

Working sessions, film by film.

Real screen recordings from inside the software, the way a small independent studio works day to day. New recordings land here as each film moves through production.

3D product models · every stage on record

Seven concept products, each recorded at all three stages: modelled part by part in Blender, animated in Maya, lit and staged in Unreal Engine. One session per product below; open the rest for all 21.

Want to see your toy move? Tell us about it and we will plan the film around your product, your goal and your deadline.

Start a project